#VAR {aResc} {0} #var queue 0 #action {%0 %1 here, fighting %2.} {#if {$aResc == 1} {#if {"$RescueList" == "*%2*"} {ratt %2}}} #action {%0 attacks %1,} {#if {$aResc == 1} {#if {"$RescueList" == "*%1*"} {ratt %1}}} #action {%0 switches targets..} {#if {$aResc == 1} {look}} #action {But nobody is fighting} {#var queue 0} #action {rescues} {#if {$aResc == 1} {rr}} #action {T: %0 TC:} {#if {$aResc == 1} {#if {"$RescueList" == "*%0*"} {ratt %0}}} #action {Who do you want to rescue?} {rr} #action {Banzai!} {rr} #action {You fail} {#if {$aResc == 1} {ratt $Rescuee;rr}} #alias {radd} {#list RescueList ins 1 %1} #alias {ratt} {#if {$queue == 0} {rescue %1;#var rescuee %1;#var queue 1}} #alias {rclear} {#list RescueList clr;#var rindex 0;#show Rescue List CLEARED} #alias {rdel} {#list RescueList fnd {%1} rdelindex;#list RescueList del {$rdelindex}} #alias {rr} {#var queue 0} #alias {rlist} { #list RescueList len rindex; #if {$rindex == 0} {#echo {%c%p} {{red} {== NO RESCUE LIST ========}}} { #echo {%c%p} {{light black} {== RESCUE LIST ============}}; #showme; #loop {1 $rindex} { #echo {.. $RescueList[&0]} }; #echo {%c%p} {{light black} {---------------------------}} }} #alias {ra} { #list RescueList len rindex; #loop {1 $rindex} { rescue $RescueList[&0] }; } #alias {tresc} { #if {$aResc == 1} { #var aResc 0; #echo {%c%h} {{red} { AUTO RESCUE off }} } { #var aResc 1; #echo {%c%h} {{green} { AUTO RESCUE on }} } } #showme __ RESCUE.tt